AI Insights · Timothy · October 2021
Top 5 First Person Games on iOS in Egypt Q3 2021
Discover the performance trends of the top 5 first-person games on iOS in Egypt for Q3 2021, including downloads, revenue, and active users.
Throughout the third quarter of 2021, the top five first-person games on iOS in Egypt displayed varied trends in downloads, revenue, and active users. Here’s a closer look at their performance, based on data from Sensor Tower.
Sniper 3D: Gun Shooting Games saw its weekly revenue fluctuate, peaking at around $1.2K in early July and then again in late September at approximately $737. The game's downloads showed a significant spike in late July, reaching over 5.2K, but gradually decreased to 3.2K by the end of September. Active users for the game started at 16.3K at the beginning of the quarter and dipped to 12.8K by the end of September.
Food Cutting - Chopping Game experienced a notable increase in weekly downloads, peaking at 17.5K in mid-September. The weekly revenue for the game remained modest, with the highest figure being $37 in late September. Active users saw a substantial rise, reaching over 16.8K, before dropping to 9.3K at the end of the quarter.
Cooking Madness-Kitchen Frenzy maintained a steady revenue stream, with weekly earnings ranging from $654 to $1.4K throughout the quarter. Downloads for the game fluctuated, peaking at 3.5K in mid-September. The game’s active user base showed an upward trend, increasing from 11.8K in late June to 14.3K by the end of September.
Call of Duty®: Mobile generated significant weekly revenue, peaking at $2.3K in late August and September. The game's downloads remained relatively stable, with a slight increase to 3.1K in mid-September. Active users for the game showed some fluctuations, starting at 45K and seeing a peak of 49K in mid-July before settling at 37K by the end of the quarter.
Finally, Racing in Car 2021 showed modest revenue figures, with the highest weekly revenue being $122 in mid-September. Downloads for the game varied, peaking at 3.6K in early July. The active user base showed a steady increase, reaching over 6.4K by early September before a slight decline to 5.6K at the end of the quarter.
For more detailed insights and data, visit Sensor Tower.